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The Elder Scrolls IV: Oblivion: Game of the Year Edition

The Elder Scrolls IV: Oblivion: Game of the Year Edition
MSRP: $29.99
Your Price: $27.99
Savings: $ 2.00 ( 7% )
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Manufacturer: Bethesda
Buy The Elder Scrolls IV: Oblivion: Game of the Year Edition
 

The Elder Scrolls IV: Oblivion: Game of the Year Edition Features

Live another life in another world, create and play any character you can imagine
An all-new combat and magic system brings first person role-playing to a new level of intensity
Groundbreaking AI system gives characters full 24/7 schedules
New lands to explore in the Shivering Isles expansion
Challenging new foes, hideous insects, Flesh Atronachs, skeletal Shambles, amphibeous Grummites and more
 

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Additional The Elder Scrolls IV: Oblivion: Game of the Year Edition Information

Oblivion Game of the Year Edition presents one fo the best RPG's of all time like never before. Step inside the most richly detailed and vibrant game-world ever created. With a powerful combination of freeform gameplay and unprecedented graphics, you can unravel the main quest at your own pace or explore the vast world and find your own challenges. Also included in the Game of the Year edition are Knights of the Nine and the Shivering Isles expansion, adding new and unique quests and content to the already massive world of Oblivion.

 

What Customers Say About The Elder Scrolls IV: Oblivion: Game of the Year Edition:

the amount of weight you can carry).Videogames are a form of entertainment; a sense of escapism, adventure, and most of all: accomplishment (like whenever you beat that particularly difficult level or boss with true effort and skill). And yes, micromanagement is a typical feature of an RPG, but this system feels like honest-to-god work, which actually, I use videogames to escape. Honestly, I really wanted to love this game. How many of these do I really need. Had this game instead used some sort of auto-sale system like in MGS4, or even incorporated no encumberance limitations to begin with, it would be infinitely more enjoyable. However, to have to stop every 15 minutes or so to manage your encumberance level is ridiculous.Which item should I drop. Am I going to have to come back for this 15 hours later in the game, and if so, will I remember it's location.Constant decisions like this strongly detract from the story and excitement of the game, as you'll be too busy micromanaging.

If you choose this option, however, perpare to waste A LOT of time-numerous trips back and forth add up to spending a lot of time getting very little done.What it simply boils down to for me is this: I want to be a hero, not a delivering wholesaler; and I want to feel a sense of accomplishment for trying to collect every item/uncover every secret. And I don't doubt that certain parts of it are great, or that others have found so much to love about it.But there is one simple thing that ruins the entire experience for me: the encumberance system (i.e. Of course, there is a way around this: once fully encumbered, you may exit whichever dungeon you're plundering, backtrack to the nearest goods store, sell everything, and then return back into the foray. Which item should I pick up, and which should remain on my fallen foes. Will this be important later, and therefore should I not leave it behind. Working hard to build up stats on a character is one thing; but if I need to spend countless hours running back and forth, trying to decide which item is pointless, and which is worth rearranging my entire inventory in order to carry--no thanks. But because it doesn't, it's left at least this gamer severely disappointed.

the only problems are the slight buggs and the short main story. 1 of my fav games on ps3. but ive spent over a 100 hours on the game and im still learning. always a lot to do and explore. For action RPG's this game comes close to being perfect id give it a 4.5 if I could. hopefully there will be another one to play. for the price id buy it all over again.

I have been playing pretty consistently since I got it, and I just keep getting new side quests - much faster than I can complete them.The controls are fairly intuitive, and within a short time you'll be playing like a pro. Oblivion is perhaps the best RPG I have ever played. The game's AI is pretty good too, with monsters being pretty responsive, as well as people changing what they tell you based upon their disposition towards you. First and foremost, this is a beautiful game - the graphics are fantastic. Secondly, this game is BIG. Fighting is not your standard turn-based affair, and it is more like the combat system of games like Metal Gear Solid in that way.If I was to make one, terribly minor, complaint, it might be that I sometimes feel rather like I'm having my hand held somewhat by the developers, in that there is often only one way to go through the dungeons. 4.5 / 5, with few things I can think of to improve it.

So many places to go, so many people to meet (More than a few to kill, whether they be contracts from the Assassin's Guild or just random Necromancers or other unsavory folk, rivals to evil people), fame to obtain, friends and enemies to make, and two, yes, TWO worlds to save.This game is HUGE. These are necessary. There's so much to do. For the 8 of you who haven't played this game yet, what are you waiting for. There's so much in it, you'll likely play it for months and still find new things to do, even if you pursue everything but the main quest at the same time. If you make your own class, definitely pick Armorer, Heavy Armor, Security, and Sneak as four of your seven class skills.

Ruins and caves are full of monsters, and where there's monsters, there's more than likely treasure.You can pick a class at the beginning after some trial play, or you can make your own.

The Province of Cyrodiil is relatively small compared to other games, but given all the ruins and caves and camps and mines and everything to find and explore, it feels, thankfully so, a LOT bigger than it is.

And then Heavy Armor for the superior protection they afford, coupled with the diminished degradation and elimination of encumbrance from obtaining high levels with this skill, Heavy Armor will also fail to slow you down if you routinely work on your Athletics skill, which goes up on it's own as you hoof it from place to place.

(Of course, we all know there's way more than 8 people who've not played this game, but.).

As many monsters as you can one-shot with sneak attacks (not to mention actually getting close to them for a sneak attack), locks to pick, and as often as you'll need to repair your weapons and armor, Sneak, Security, and Armorer are necessary skills.

If it were so easy to just traipse from one end of the land to the other (Some places you can't Quick Travel to until you actually find them, even with the place marked on your map, others, you just can't Quick Travel to) there'd be no ruins to discover.

And what's a game like this without exploration.

Of course, having Athletics as a class skill will allow it to level up faster.I haven't even begun to scratch the surface of anything in this game.

There's bound to be things you missed.In short without actually saying anything other than general information, this is what RPGs should be.

I didn't get the game on time, and when I did, the case was damaged. Having said that, this games is amazing. Highly recommended.

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